

	--#include "data\functions\Tasks\CrossServerTasks\CrossServerBoss\OnServerAndClientMsg.lua" once 

CrossServerImplement =
{
	GetActivityData = function (sysarg, msgid, packet)
		--print("GetActivityData")
		local actType = DataPack.readByte(packet) --复活类型，1跨服BOSS争夺战 2跨服个人赛 3跨服帮派战
		--print("actType："..actType)
		if actType == 1 then
			SendCrossServerBossToClientList(sysarg)
		elseif actType == 2 then
			
		elseif actType == 3 then
			
		end
	end,
	
	EnterCrossServer = function (sysarg, msgid, packet)
		--print("EnterCrossServer")
		GoCrossServerBossServer(sysarg)
	end,
}


CrossServerSystemImpl.registerMsgHandler(LogicCmd.csSys.sub.cGetActData, CrossServerImplement.GetActivityData)
CrossServerSystemImpl.registerMsgHandler(LogicCmd.csSys.sub.cEnterCS, CrossServerImplement.EnterCrossServer)